About

At Greys and Torreys

Who? What? Why?

Steve. Stuff. Showcase.

Well alright, that’s probably not quite enough if you’re still reading this, so I guess I’ll let you in on a few other details.

No really, who are you?

I am a web developer working in the great city of Fort Collins at Colorado State University (CSU), where I now call home after having completed my bachelors degree in Computer Science and Mechanical Engineering. I have recently started working towards a Masters degree in Computer Science, and am currently working on a few games and applications in my spare time.

So what’s this website here for anyway?

This website is a showcase for me to present my ongoing works of digital and physical art: the code written, apps developed, graphics created, designs rendered, assembly assembled, languages learned, art drawn, photos taken, places traveled, and probably other random bits.

There’s more than code?

When not writing code I enjoy skiing, hiking, running, soccer, snowboarding, rafting, tubing, backpacking, brewery tours, riding roller coasters, Disney World, volleyball, camping, golfing, watching movies, listening to music, video games, drawing, reading, playing piano, among many other things.

Geek History

If you’re wondering how I decided to follow this path toward computer science, it all started during my time as a fourth grader when I discovered a game called LogoWriter. I later learned LogoWriter was really a programming language that was used to make simple graphics, which led into developing mazes with portals. The concept of a computer program wasn’t something I fully understood at the time, but I knew enough to put in a first floppy disk to start MSDOS, then take out the first disk, put in a second and type the command to run whatever game the seond disk had on it.

A few years later I found a book from the library on a programming language called BASIC, which then led me to find QBASIC. I learned from sample game nibbles and the interactive help. I’ve noticed that many people who are programmers today began with wanting to learn to make games, at least in the beginning. Most people don’t sit down at a computer and think, “Today I want to write a data mining algorithm.”

Sometime during my early teen years I bought a book titled, “Game Programming in 21 Days,” and proceeded to start writing a game based loosely off Nintendo’s Legend of Zelda game, which I lovingly called Meepers.

More recently, I have worked on various development projects such as websites, a chat client, a Pac-Man clone, and even my own simple x86 “operating system”. You will be able to see more details on my projects page once I post them.

Technology has always fascinated me and I enjoy working in this ever-changing field. I feel lucky to have been young enough to see the amazing innovations that have come to pass and look forward to those that we have yet to experience.

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